How To Download Mods In Gta 5
Basics
START Hither:
Modding GTA V is piece of cake for some and hard for others. Yous volition demand to know the nuts of how a estimator works and how to move, copy, and paste files. If you can not do that. Learn that first and comeback. I get more questions on the copy/paste role than anything else.
First y'all need to choose if you want to utilise a mods binder, a mod manager or like me change main files and have 2 full copies of GTA 5. One for modding, the other for Multiplayer and pulling dorsum-ups when needed. (this is very of import!)
I do not use a mod manager. If you desire to employ a modernistic manager a great one can be establish hither:
https://www.gta5-mods.com/tools/gtav-mod-manager.
IF YOU USE A MOD-Director THE Balance OF THIS GUIDE IS Non USED. I HAVE NO IDEA HOW Modern MANAGERS WORK Merely I ASSUME You lot INSTALL THINGS DIFFERENTLY THEN YOU Do WITH THIS GUIDE. USE THE INSTRUCTIONS INCLUDED IN THE Mod-Manager IF You lot Choose TO Use ONE.
OpenIV makes modding easier than always with information technology's "mods" binder. Utilise IT. If you mess up you can delete the mods folder and effort over again. Remember to always add one mod at a time and test it. When replacing assets in game like cars or weapons always use a modern called "EMF folder" information technology's very easy and in one case the folders are congenital you lot tin can copy them and re-add them in seconds making modding and re-modding faster than ever.
MAKE 2 COPIES OF YOUR GAME: (Again I propose a mods folder, and if y'all have the retail version of the game you HAVE to use a mods binder or GTA V will "correct" your game files by deleting and re-downloading vanilla files.
The like shooting fish in a barrel way to do this is to naviagate to your game folder, on Steam information technology is found in c:/program files x86/steam/steamapps/mutual There you will find all your games, if you lot have the game on a dissimilar drive navigate there instead. Now correct click on your "1000 Theft Auto V" folder (that is the entire game), select copy, then paste it in that same binder (steamapps/common) The copied version will await like this "Thousand Theft Auto 5 (re-create)" You now have 2 versions of GTA Five. 1 you modernistic, the other yous leave for dorsum-up and to play Multiplayer. And then at present re-name the re-create to "Grand Theft Machine V - clean" Now Both OpenIV and Steam will ignore that copy of your game. And so starting time OpenIV and begin modding.
All you have to practise to switch between modded and clean versions is re-proper noun the version you were modding to "Grand Theft Auto V - modded" Then re-name the folder "Grand Theft Auto Five - clean" Back to "Thousand Theft Auto 5" and now Steam volition see and commencement that version of the game.
It'due south best to go along both versions of GTA V in your steamapps/common folder.
But always know the i you lot have named "Thousand Theft Auto Five" will be the one that both OpenIV and Steam will run into.For me I know this way it's 100% safety from the ban hammer, and it's the way I've done it for years and I personally tin afford the 140+ gigs on the Hard disk. If you can not afford the space you can as well keep a copy on some other bulldoze. It volition take ten-twenty min to copy over but information technology'south still easier/safer to practice it this way.
This is only how I practice it. Modernistic your game they mode YOU want to modernistic it. OpenIV makes it very like shooting fish in a barrel with the "mods" folder and there are also mod managers. Those will NOT exist covered here.
IF YOU Demand TO DELETE YOUR MODDED GAME DELETE IT MANUALLY FIRST Then VIA STEAM. DELETING ONLY THROUGH STEAM WILL LEAVE BEHIND FILES. STEAM ONLY DELETES VANILLA GAME FILES SO THINGS LIKE SCRIPTHOOK Volition Be LEFT BEHIND
ALWAYS MAKE SURE YOU Practise NOT Endeavour AND HOP ONLINE WITH YOUR MODDED VERSION Y'all CAN GET BANNED. E'er peek in your game file quick before starting. If you see Scripthook in there it's modded.
Nvidia GeForce Control panel tip:
For those that don't know this fiddling hint helped a LOT of people bet much ameliorate performance in GTA V. If you lot do not use Nvidia just become in to your GPU settings/control panel and find similar settings.
- I highly recommend information technology. By u/Cameltotem https://www.reddit.com/r/GrandTheftAutoV_PC/comments/332o9x/butter_smooth_gameplay_with_barely_noticeable/
Graphics settings will be explored more than in the "Graphics" section below.
Always mod Graphics commencement, information technology's fast, it's easy, and it'south the most important function.
Super fast and easy method to modding with OpenIV's bundle installer (.OIV files)
Hither is an example of how to install mods with OpenIV'due south bundle installer. Non all mods are made this way but it is very nice when they are equally it's 1 click install. VisualV is an .OIV install so I will get over that here:
Download Visual V hither: https://www.gta5-mods.com/misc/visualv
Extract information technology to your desktop.
Open it and observe the folder named "Installation via modernistic parcel"
Open up the "Installation via mod bundle" folder and drag VisualV.OIV to your desk top.
Run OpenIV once again and and push the button that has blue red and green in it, chosen "Package installer"
Navigate to your desktop in OpenIV packet installer and select the "VisualV.OIV" file you put on your desktop.
Select open then install. You should see the same green screen proverb it was sucsessful.
DONE.
See how OpenIV .OIV files install now? Very simple.
All .OIV mods tin be installed in this fashion.
Graphics
This guide will cover all ways to enhance gtaphics. But what I apply is just VisulaV ENB and the ENB files included with VisualV. (run into the above guide) For those that want more or do not treat VisualV This guide will testify you how to install basically whatever graphics modernistic. Here is an case:
To first with yous are going to desire to install either both ENB .0275 and Optionaly SweetFX 2.0. (Big FPS hit.) or only ane of the them. You should always start with ENB and a timecycle, (VisualV or Rhancer)
Download them here:
SweetFX 2.0, http://reshade.me/sweetfx
(I do non utilise Sweet FX these pics are all taken without it)
ENB 0275, http://enbdev.com/mod_gta5_v0275.htm
And then you lot want to cull either VisualIV or Rhancer. Both are fetured in this guide.
-------------This is the latest pick and the best one IMO. Natrual Vision:------------
https://world wide web.gta5-mods.com/misc/naturalvision-photorealistic-gt
Install VisualV first then Natural vision and it'due south ENB parts. Both VisualV and Natural vision are .oiv simple i click installs.
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Download Rhancer here:
https://world wide web.gta5-mods.com/misc/r-hancer-graphics-mod
Download VisualIV here: https://www.gta5-mods.com/misc/visualv (see above for quick install)
R*hancer or VisualV is for the Timecyc data and main data -
NOTE: DON'T INSTALL THE SWEETFX FILES OR ENB FILES FROM RHANCER OR VISUALV Notwithstanding, Every bit Information technology WILL Disharmonize WITH WHAT EVER GRAPHICS Mod Yous DECIDE TO CHOOSE LATER!! ALL You lot Want TO INSTALL FOR NOW IS TIMECYCLE AND DATA FILES.
Make sure start with a fresh install. DO NOT have Whatsoever sweetfx folders installed in your GTA V folder prior to trying this. Or any actress folders for that matter. Graphics should be the starting time thing yous mod. You demand to use a fresh install of GTA 5 every time.
one) Download the ENB file. So copy all the files in In the "wrapper" version of the download in to your principal GTA V directory. We may overwrite some of these files later on. Yous tin can beginning your game at present to exist sure you got these right. Star your game and
y'all should see a ENB bulletin in the upper left hand corner like the pic beneath, If you do not you did something wrong, try over again.
You tin stop hither if you only want to install the ENB and VisualV. Become down to the VisualV department if that is what y'all desire. This is what I use, merely Visual Five and NONE of it's optionals and standard ENB, it's lite on my PC and looks cracking.
VISUALV HAS Upwardly-DATED AND THEY Accept ADDED MANY NEW FETURES, I Exercise NOT USE Whatever OF THEM. IF You WOULD Like TO Employ THEM Please READ THE INSTRUCTION IN THE DOWNLOAD.
2) Download and install ReShade+SweetFX two.0 Download link is above, excerpt so re-create all (except reshade32) of the files in to your Grand Theft Auto V base of operations folder. (where your GTAV.exe is located) Note copy reshade64.dll and not reshade32. Toss reshade32 in the trash. Now double click ReShadesetup.exe. and follow the prompts and when it asks yous to select your game brand sure to click on GTAV.exe and NOT GTAVLauncher.exe.
Now you have them both installed only
you demand this side by side step to make them piece of work together. Go in to your GTA V directory and locate a file named: enblocal. Double click that and it will bring up notepad. Yous need to change the kickoff three lines of this file. MAKE Sure YOU SAVE YOUR CHANGES! Modify the lines and then they look like this:
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=false
ProxyLibrary=dxgi.dll
(Thanks to Steam user Mystogan for pointing this function out when I missed it.)
Now become back in to your GTAV directory and in that location should be a file named ReShade64.dll. Rename this file to DXGI.dll. (or what ever yous told the proxy library of enblocal to meet)
This volition allow both to work at the same time. Now burn down up your game. If you did everything correctly it should look like this:
If y'all see red print in the upper left hand corner when you start GTA V that means SweetFX failed. (if this happens comment below with the error and I tin can tell you what went wrong) If y'all see only one text and not the other, one failed to start. Get back and endeavour to ready by reading instructions all the mode, or start once more.
OK now lets install Rhancer or VisualV:
You need to employ OpenIV to install these. How to use openIV:
https://world wide web.youtube.com/watch?v=EFW0auZMr_k&feature=youtu.be
Leave the reshade (in the Rhancer) folder alone. Practice NOT INSTALL Annihilation FROM THE RHANCER RESHADE FOLDER! It volition crash your game. Likewise do not add any ENB files from VisualV. You can choose if y'all want to do that later.
When information technology comes to installing Rhancer or visualV there are a few options:
UPDATE 12/20/2015!!
Rhancer but:
Game has been updated, and looks like the timecycle_mods_1.xml is not compatible with new game version anymore. (VisualV has already been updated and is fully ♥♥♥♥♥♥♥♥♥ with the new update 1.31
Y'all can either skip information technology or y'all tin can download VisualV and steal that single file from there.
He will update the mod "soon". Just for at present while installing this just skip that single file. (timecycle_mods_1.xml) it's the very first file in the Timecycle folder.
Outset install almost everything (run across above) in these 2 files:
Use OpenIV to install
INTO TIMECYCLE FOLDER
INTO Information Binder
So install all the files located in the Extra! Vanilla + low fog + enhancements folder. (once more OpenIV) If you lot want them. (I employ the depression fog equally I like to see things clearly information technology does not remove all fog but it does remove virtually.
Then install all the files in the Noise + abnormality removal (for all versions) folder.(again OpenIV)
TO INSTALL VISUALV FALLOW THE Same STEPS BASICALLY. ONLY INSTALL DATA AND TIMECYCLE FILES. Decide Later on IF YOU Desire TO OVERWRITE ENB AND/OR SWEETFX FILES Afterwards.
Now, fire up your game and run across how it looks.
After you get all that working the fun part starts. Yous tin use the rest of the files in Rhancer or VisualV OR There are a TON of files all over the web. Or keep information technology simple and keep information technology as-is (thats what I do) All/some of these require y'all already have SweetFX and/or ENB ALREADY working. Then make sure you have what y'all need installed (1 or the other or possibly both between SweetFX and ENB) and stable before moving on. Google is your friend. Find an option you like.
Find the await you like best. You tin can too open the SweetFXsettings.txt (establish in the SweetFX folder in your GTA V directory) and alter things yourself if yous know what you are doing. This is postal service-process so you tin can make changes while the game is running and see them in realtime. You tin can even select dissever screen in that same file so you lot can see what information technology looks like with and without SweetFX at the same time. Very cool stuff.
Hither is what I use. Information technology's very simple but information technology looks the all-time IMO. I just install ENB first, Then I use OpenIV to install VisualIV then and that's information technology. No SweetFX at all. Just considering you can add together lots of post-procedure effects does not hateful it looks better. Sometimes less is more.
Scripts and scripting
Download the latest Scripthook from here http://www.dev-c.com/gtav/scripthookv/
Also later adding this to your game make sure there is a folder chosen "scripts" in your main GTA Five directory. If one is non in that location, create ane. This is where you will identify all of your scripit mods.
Scripts add together things in game like, making cars demand gas, the ability to shoot the gun from a NPC'due south mitt, Iron man suits and much much more. Scripts can be found at:
https://www.gta5-mods.com/scripts
In that location are as well scripts that need scripthookdotnet. you can download that here:
https://www.gta5-mods.com/tools/scripthookv-net
Both of these have prerequisites then exist sure y'all follow all the instructions included on the website/install instructions. The need certain C++ Redistributables and .Net Framework 4.half dozen All of these volition be in the install instructions of most scripts you download.
Ane of the first scripts you are going to desire/need is a native trainer. I use the i included with ScripthookV institute hither: https://www.gta5-mods.com/tools/script-claw-v This has both scripthookV and a native trainer included. I beloved this one because you can even spawn in the lowriders (similar Faction2) With hydralics. You lot don't become Benny'southward shop with the trainer but if that is something you lot desire you can mod information technology in. You can use any trainer you similar, just Google "GTA Five trainer" Or check them out at www.gta5mods.com.
LSPDFR and Ragehookplugin
Just google LSPDFR for the all-time download.
Here is a great and simple video on how to install LSPDFR thanks to RetroFusionTV:
https://www.youtube.com/lookout?v=xp5ULdQM_Ew
Also check www.gta5-mods.com for bully content to employ with LSPDFR
They have cars with working searchlights, the abilty to place props like traffic cones and stop spikes, You tin get a script that calls in the coroner, ambulance firetruck and all types of ill ♥♥♥♥. As well much to go over hither. Just put the word "Police" in the search bar on https://www.gta5-mods.com/
If y'all have trouble with LSPDFR it'south probably because of the RAGPluginhook. Hither are some tips and common bug with RAGEPluginhook:
Always be sure to start your game past double clicking the RAGEPluginHook.exe in your root GTA Five binder AND NOT the normal way through Steam. ONLY when you want to play LSPDFR. If you do non desire to play LSPDFR start your game commonly.
Hither is the list of requirements to use the RAGpluginhook: http://ragepluginhook.cyberspace/Requirements.aspx.
Here is a quick FAQ: http://forums.ragepluginhook.net/default.aspx?g=posts&m=5295.
Here are mutual problems:
Try launching over again. The crash may have been a fluke. MAKE Sure Yous MEET THE REQUIREMENTS Read the Readme.txt file. Kill Fraps. Right click all .exe and .dll files that comes with RAGE Plugin Claw, click Properties, and so click the Unblock button. Run RAGEPluginHook.exe as Administrator (Right click > Run as Administrator). Uninstall any other mods that comes with .asi, .dll or .exe files (All, or one by one, to identify which i is causing a disharmonize). Disable or uninstall annihilation that may interfere or otherwise modify the game besides RAGE Plugin Hook, including, merely not limited to, anti-virus, anti-malware, Nvidia Shadowplay and other recording tools and/or overlays (Steam, xfire, etc.). Make sure .NET Framework iv.vi or later is installed. Make sure the Microsoft Visual C++ 2010 SP1 Redistributable Package (x64) are installed. Make sure the Visual C++ Redistributable for Visual Studio 2015 (x64) are installed.
Cars, how to add them and if you want, ignore handling information.
There is a new way to supplant cars, tuning parts and more than with the new EMF folder mod. Here is a video to show how it works. I figure I would leave upwardly both ways merely incase people prefer the other method.
Link to video to new method (near the end of the video)
https://youtu.be/sel2NjedRYo
When it comes to replacing cars in GTA V All handling data is in a unmarried file so if you download a car with handling info and so another and add them both via OpenIV the 2d ane y'all added will over write the handling data of the first one. What you are supposed to do is open up the treatment file in notepad++ and copy/paste the new information in by hand every fourth dimension. This is the right way. But also very time consuming. Ain't nobody got time for that! and so...
When I download a new machine a create a new folder on my desk top and name it with both the name of the automobile, and the name of the automobile I'thou replacing. Make sure to save all the cars you download because when GTA V updates you will need to add together them again.
Ignore handling data in the cars yous download. xc% volition work fine without it. Most just change the top spee of the auto. If you followed this guide y'all already know that the mod nosotros addded earlier the "Realistic top speeds modernistic" will practice this for u.s.a. on every car in game already. So ignore they treatment files and only install the model. Be certain the car you are replacing is close to what the car was before because it will sound similar the automobile it was. Information technology'south impoirtant to supersede cars that are similar eachother.
When adding cars be sure to lookout the file path very closely.
If you put the files in the incorrect location the car will not piece of work. (but it will not crash your game so no worries) One time you add a few cars information technology volition get easier. Read the readme included in the download for the exact file path.
Download the motorcar and read the readme. Now you know the file path.
Now y'all need to use OpenIV to install the auto. For a video on how OpenIV is operated see here:
https://www.youtube.com/watch?v=EFW0auZMr_k&characteristic=youtu.be
Below is a text guide:
Starting time OpenIV
Push the edit button in OpenIV (click OK if a box comes up but read what information technology says)
Then in OpenIV navagaite the the path that the readme file of the downloaded motorcar says information technology needs to get. Instance: x64e.rpf/levels/gta5/vehicles.rpf.
Open Vehicles.rpf and make sure the file you downloaded matches a file found in x64e.rpf/levels/gta5/vehicles.rpf. If you see the file you are good to hit the light-green plus sign in OpenIV and navigate to where the downloaded car is. Highlight the 3-4 files and hit the open button.
Your automobile is now added. Since it's your outset one, get-go GTA 5 hit F4 to bring up your trainer and spawn the car in by it'southward old name. If information technology worked your gilded if not offset over.
Tuning parts go in the same way they will just accept a different file path like x694i.rpf for case.
Also sometimes tunning parts will exist something like "cheetahmods. rpf" or instead of an entire rpf it will exist loose files, if they are loose open "cheetahmods.rpf" and place them inside "cheetahmods.rpf." If information technology is the entire rpf and Not loose files and then just supervene upon "cheetahmods.rpf." Basically what y'all are doing is y'all should always exist able to match the proper noun of the file from your download to the file you are going to replace in OpenIV.
Sometimes when playing missions a modded car may get crazy, bumpers misaligned, NPC's sitting in odd places, if this happens only bring upwardly your trainer with F4 and select "fix motorcar". This will restore everything to normal. (most of the time) Be careful modding the primary motorcar for each player. I usually exit those alone because having a modded motorcar for thier chief automobile can cause bug in some missions. Michael= Tailgater Trevor = Bohdi Franklin = Buffalo2 I would leave these cars lonely.
When you replace lots of cars yous may notice many spawning in traffic looking messed up. This is because sometimes you replace a auto and it should accept tuning parts only the mod maker did not make parts for it. Basically your modded replaced motorcar is trying to use parts from the vanilla car. The bones are unlike so the car will exist all messed up. Apply this mod to fix that, all cars in traffic volition no longer spawn with parts. https://world wide web.gta5-mods.com/misc/unmodifiedimicated-traffic
There is besides a style to add together in cars rather than supercede. I practise not like these as they volition non spawn in traffic. Y'all will never come across it driving downwards the road. Instead you have to spawn it in past name with a specialized trainer. That breaks immersion for me. I try not to use the trainer at all, other than spawing in a car because I feel like driving a Benz, BMW, or whatsoever at the time. So if you want to practice addons Google information technology.
I now use the "EMF" modernistic to replace all cars in game with a single click once you build a binder. Come across here: https://world wide web.gta5-mods.com/tools/car-weapon-folder-for-replacer
Cars can be found at https://www.gta5-mods.com/vehicles
The best cars made for GTA V are fabricated past Ubludock. I suggest yous install all of his cars. he has 46 of them and they are insanely well done. You can observe them all here:
https://world wide web.gta5-mods.com/users/Ubludock/files
Adding more content to your game
Pulling redundancy files from your un-modded GTA Five
If you lot put in auto or someother modernistic that you exercise not similar you can just pull the files you demand from your united nations-modded GTAV.
Fist affair is you need to know where the file is. Say yous put in a new machine and it does not work well. Get dorsum to that car's readme file and go the path of where you put the car. Something like: update/x64/dlcpacks/patchday2ng/dlc.rpf/x64/levels/gta5/vehicles.rpf
So now put your unmodded GTAV in your steam folder and run OpenIV. Merely this time nosotros want to export rather than import. push button the "edit way" push. Adjacent go to the file path of the file you want to extract. So click the 4th button to the left of the Dark-green plus sign. If you hover over it with your mouse it will say Extract file. Push this push the excerpt the files you want to pull and excerpt them to a folder you create on your desk top. It actually copies information technology so the file remains in your vanilla game AND gets exported to a identify of your choosing.
So swap your 2 versions of GTA V then that your modded version is in your steam folder. Open up OpenIV again and Add together the files you extracted the exact same way you put in the crappy modded car. And that's it. At present your car will be back to stock. Practise that for all files of the car, don't forget well-nigh mods.
Advanced modding - modify addition cars in to supersede cars
You can make whatsoever improver car a replace if you like but at that place are a few things you need to know.
The motorcar you download needs to be similar the auto you desire to replace. For example, you can not replce a motorcycle with a boat, a 4-door motorcar with a two-door you want the cars to be very alike.
One time you download the improver car and united nations-zip it dig through the files and find 1 called dlc.rpf.
Now start up OpenIV and make sure you are in your modded game and not your clean one. At present go to x64e.rpf and add the dlc.rpf within. (anywhere it does not thing where)
Once it is in double click it to open it up. inside volition be iii-iv .ytf, .ytd, HI_ytf and then on. Extract those files into a binder on your desk top. These are the car files you need to re-proper name.
Now in OpenIV become back and delete the unabridged dlc.rpf you lot added in to x64e.rpf. You just needed OpenIV to open upward the .rpf, so once y'all have done that you can delete the dlc.rpf.
Now choose what car you want to supersede. I propose Googling all the cars in GTA V and finding i that closest resembles the auto you downloaded. One you find that machine write down it'due south proper name.
Now you desire to fire up OpenIV once more and find that cars files inside GTA V. Yous can do this by belongings CTRL and pressing F3 to bring up the search menu. This will come in handy all the time. And then now type in the proper name of the auto in OpenIV. (google the name if need be to run into what it's files are named.) At present search for the car name and add a _to the end of it and hitting enter. This will bring up every file loaction these cars files are in. Cars can exist in many places and you want to be certain to supervene upon information technology in all the places information technology is.
And so once you find the car locations re-name the files yous extracted earlier to the proper noun of the motorcar you lot want to replace instance primo.ytf, primo.ytd and then on. Once they are named correctly go back to OpenIV
Now you wand to add the re-named files to your game as yous would any other supervene upon motorcar. Fire up your game and run across how it works. If it does not work well effort a unlike car until you find one that works.
How To Download Mods In Gta 5,
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=558079253
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